Inconsistency in Replay
Project Salamander (Working Title) » Devlog
Turns out replay system isn't that easy. Given the same replay data the result may vary a tiny bit, and sometimes it's enough to change the outcome completely. I have to make sure the replay system is accurate enough so that moments like this can't happen.
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Project Salamander (Working Title)
Fast Paced Bullet Hell
Status | In development |
Author | 124sangaming |
Genre | Shooter |
Tags | Bullet Hell, Shoot 'Em Up |
More posts
- Real Time Control Prompt Update8 days ago
- Dev Progress - Miniboss11 days ago
- Left a Mark on Wplace20 days ago
- Working on Background43 days ago
- Oops52 days ago
- Stage 1 Boss WIP52 days ago
- Sarah's New Portrait59 days ago
- Dynamic Projectiles73 days ago
- My Future Plan after v0.386 days ago
- Demo v0.3 - Cutscene & Weapon Unlock86 days ago
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