Replay demonstration
Project Salamander (Working Title) » Devlog
There is nothing special about this video... except for that I am not controlling Sarah. Yes, she is controlled by a replay data which holds the input data frame by frame. RNG state is also initialized with given seed so it will be consistent. Now, I just need to actually save the replay data into a file and read from it.
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Project Salamander (Working Title)
Fast Paced Bullet Hell
Status | In development |
Author | 124sangaming |
Genre | Shooter |
Tags | Bullet Hell, Shoot 'Em Up |
More posts
- Inconsistency in Replay3 days ago
- Demo v0.1.2 - Re-enabled Player Overlay4 days ago
- Dr. Yanagi's design and painting completed6 days ago
- Demo v0.1.1 - Added Controls Rebind9 days ago
- Adding Key Rebind11 days ago
- Demo v0.1 Release Note14 days ago
- Demo Release - Game Mechanics14 days ago
- Rendering Issues15 days ago
- Aspect Ratio Fixing21 days ago
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