Rendering Issues
Project Salamander (Working Title) » Devlog

I was getting ready for a demo release, but the game was rendered differently on Linux and Web builds comparing to Windows build. Turns out it was because of the graphics api and I fixed it by turning off "Auto Graphics API for Linux" and force it to use Vulkan.
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Project Salamander (Working Title)
Fast Paced Bullet Hell
Status | In development |
Author | 124sangaming |
Genre | Shooter |
Tags | Bullet Hell, Shoot 'Em Up |
More posts
- Demo v0.1.1 - Added Controls Rebind1 day ago
- Adding Key Rebind4 days ago
- Demo v0.1 Release Note7 days ago
- Demo Release - Game Mechanics7 days ago
- Aspect Ratio Fixing13 days ago
- Spiral Beam Optimization16 days ago
- Back from MHWilds & BGM Hunt16 days ago
- Samidare Portrait29 days ago
- Object pooling31 days ago
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